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POWER
Galvanized Games
Fall 2018
Power_DDesktop
power1
power3
Power_DDesktop
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Power is a Turn-Based Tactics game that I worked on primarily as a character artist during the Fall of 2018. In Power you control a group of mechs and try to defeat surrounding enemies all while trying to conserve your limited resources. I also created all of the basic character animations for the game and two of the mechs special attack animations. The models below were all created in Maya and textured in Substance Painter using custom made materials.
Vanguard Mech
Vertices: 3,385 Tris: 6,264
Support Mech
Vertices: 3,399 Tris: 6,232
Mech Weapons
Vertices: 203 Tris: 386
Vertices: 168 Tris: 312
Vertices: 268 Tris: 516
Mining Machine Prop
Vertices: 1,769 Tris: 3308
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